Tag Archive: graphic novels


Neverwhere

I just finished reading the graphic novel version of Neil Gaimon’s Neverwhere. Surprisingly, I really liked it. Meaning, I wanted to get back to it when I had to do more important things–things that allow me to have an apartment and a car. Usually graphic novels frustrate me because I feel like I should be able to move through them more quickly. After all, they are just pictures, right? Of course, I say that with sarcasm, but to those who can read graphic novels effectively–I give you five gold stars. To those who can write them? Feel free to come on over for dinner, on me.

In other news, I mopped my kitchen floor. Onto the bathroom…

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Kan, Kat. “The double dozen: Kat’s favorite graphic novels from a dozen years of Graphically Speaking.” VOYA. December 2006. pp. 396-399.

Azumanga Daioh, Vol. 1 by Kiyohiko Azuma

Marvels by Kurt Busiek

Neotopia Color Manga, Vol. 1: The Enlightened Age by Rod Espinosa

Sandman, Vol. 1: Preludes and Nocturnes by Neil Gaiman

Assembly by Sherard Jackson

The Metamorphasis by Franz Kafka

Naruto, Vol. 1 by Masashi Kishimoto

Herobear and the Kid: Inheritance by Mike Kunkel

Castle Waiting by Linda Medley

Nausicaa of the Valley of the Wind, Vol. 1  by Hayao Myazaki

Barefoot Serpent by Scott Morse

Bone Sharps, Cowboys, and Thunder Lizards: A Tale of Edward Drinker Cope, Othniel Charles Marsh, and the Gilded Age of Paleontology by Jim Ottaviani

Dignifying Science: Stories About Women Scientists by Jim Ottaviani

The Way Home and The Bittersweet Summer by Andy Runton

Usagi Yojimbo Book 12: Grasscutter by Stan Sakai

Age of Bronze, Vol. 1: A Thousand Ships by Eric Shanower

Little White Mouse Omnibus Edition by Paul Sizer

Moped Army by Paul Sizer

Bone, Vol. 1: Out from Boneville by Jeff Smith

Rose by Jeff Smith

The Tale of One Bad Rat by Bryan Talbut

Goodbye, Chunky Rice by Craig Thompson

Rurouni Kenshin, Vol. 1 by Nobuhiro Watsuki

Pedro and Me: Friendship, Loss, and What I Learned by Judd Winick

Rudiger, Hollis Margaret. “Reading lessons: graphic novels 101.” The Horn Book Magazine. pp. 126-134.

In choosing to take a break from blogging about English 709, I decided to read and blog about articles which were read in my young adult literature class last summer. Ironically enough, the first article read, “Reading Lessons: Graphic Novels 101” seemed to speak pretty closely to our Thursday evening class discussion.

Hmm… Sign from up above?

Hollis Margaret Rudiger discusses the idea of visual detail. Mmm… more specifically, “visual literacy.” But, before we can go there (meaning, before we get to the reader, let’s talk about the graphic novel writer. “A good visual storyteller creates suspense and anticipation through the artwork as much as, if not more than, through the text” (p. 127). In regards to the art, various vocabulary terms can be considered: panel, gutter.

When analyzing graphic novels, various questions can be asked, similar to when analyzing any other text. “What can we tell about the narrative content?” “What is the significance of the subtle differences between the top panoramic scene and the bottom one?” (p.129).

One complaint many new readers of graphic novels may have is that of getting confused by the panels. Rudiger addresses this up front, “Even as an avid reader of graphic novels, I sometimes need to reread the same panels a few different ways until it makes sense. That’s OK” (p. 131). Further, many readers of, shall I say, ‘normal’ English texts, often are confused in how to discuss a graphic novel. Well, throwing out words like metaphor, allusion, plot, and setting is a very good place to start. “…the same vocabulary [you] use to analyze narrative text could be used to analyze narrative pictures” (p. 134). In choosing to use these words to describe a visually narrative text, readers will begin to realize more and more that the images do not just supplement the story–they ARE the story!